Udio CEO Talks UMG Deal: ‘We’re Making a New Market Here’

Udio CEO Talks UMG Deal: ‘We’re Making a New Market Here’

2025-11-02Technology
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Elon
Good morning hanjf12, I'm Elon, and this is Goose Pod, exclusively for you. Today is Monday, November 03th, 06:00. I'm Taylor Weaver, and we're here to dive into a really hot topic.
Taylor Weaver
That's right! We're talking about Udio CEO Andrew Sanchez's insights on the landmark UMG deal, where he boldly states, 'We’re Making a New Market Here.' It's a game-changer, and I'm so excited to unpack it!
Elon
This UMG-Udio agreement is significant, demonstrating a clear commitment to artists and songwriters. It's about embracing new technologies, not just fighting them, and developing entirely new business models for the music industry.
Taylor Weaver
Absolutely, it’s a massive step forward! The collaboration aims to completely redefine how AI empowers both artists and their dedicated fans. Imagine the possibilities, it's thrilling to think about what they'll create together.
Elon
Indeed. The core of this is an innovative new commercial music creation, consumption, and streaming experience. It's not just a minor update, it's a fundamental shift in how music will be made and enjoyed.
Taylor Weaver
And the timeline is so exciting! The new platform, a result of this collaboration, is slated to launch in 2026. This news comes after a major lawsuit, highlighting a pivotal shift in industry strategy.
Elon
Sir Lucian Grainge of UMG said these agreements demonstrate their commitment to artists, whether through new tech, business models, or diversifying revenue streams. It's a pragmatic view of a rapidly evolving landscape.
Taylor Weaver
And Andrew Sanchez, Udio's CEO, echoed that excitement, stating, 'We couldn’t be more thrilled about this collaboration.' He believes it will redefine how AI empowers everyone in the music ecosystem, truly championing artists.
Elon
This deal settles the lawsuit where Udio was accused of using copyrighted music for AI training. Now, Udio will launch a new platform trained on authorized and licensed music. A necessary evolution.
Taylor Weaver
Yes, and this platform will allow users to customize, stream, and share music responsibly. It's Udio's very first music licensing agreement with a major label, a significant milestone that expands possibilities in creation.
Elon
The settlement includes a compensatory legal component, along with new licensing agreements for recorded music and publishing. This creates further revenue opportunities for UMG's artists and songwriters. A smart move.
Taylor Weaver
It truly is! Sanchez emphasizes this deal 'unites AI and the music industry in a way that truly champions artists,' expanding what’s possible in music creation and engagement. It's a vision of the future.
Elon
Before this landmark deal, the music industry was in a state of outright war with generative AI. Major labels like Capitol and Sony filed copyright infringement lawsuits against companies like Udio and Suno.
Taylor Weaver
Oh, it was a dramatic storyline! These lawsuits, filed on July 10, 2024, accused Udio and Suno of 'willful copyright infringement on an almost unimaginable scale,' essentially copying decades of popular recordings.
Elon
The labels argued their heavy investment in artists was being undermined by AI companies allegedly using their work without permission. It's about protecting the incentive for human creativity, a crucial point.
Taylor Weaver
Udio's defense was fascinating, claiming their tech generates new musical ideas, not reproductions. They said they had filters to prevent mimicking protected content, raising the big question: can AI be truly original?
Elon
This legal action was unprecedented, focusing on actual songs, not just lyrics. The outcome was set to create crucial precedents for balancing innovation with creators' rights across various industries. High stakes.
Taylor Weaver
And it wasn't just the labels! Over 200 artists, including icons like Stevie Wonder and Billie Eilish, signed an open letter urging AI tech companies to stop devaluing human artists by using their work without permission.
Elon
The historical context is important. Generative AI brought initial copyright concerns in 2018, focusing on ownership. By 2019, questions deepened about AI-generated content as derivative works. A clear escalation.
Taylor Weaver
Yes, and then in 2020, the Authors Guild raised concerns about AI systems trained on copyrighted materials, sparking debates on fair use. It wasn't just music, it was a widespread issue across creative fields.
Elon
Visual artists took legal action in 2021 against companies like DeepMind for allegedly using copyrighted art in training data, leading to infringing AI-generated images. The scope of this challenge is enormous.
Taylor Weaver
OpenAI faced a lawsuit in 2022 from publishers for using articles in GPT-3 training without consent, highlighting the legality of data scraping. Then, in 2023, the music industry became a major battleground.
Elon
UMG filed a case against a tech company for AI-generated tracks resembling popular artists, arguing infringement of copyright and publicity rights, especially with synthesized voices of deceased artists. A very sensitive area.
Taylor Weaver
Fast forward to May 2024, Sony Music Group warned over 700 AI companies against using its content without authorization. Then, in June, major labels filed lawsuits against Suno and Udio, alleging massive copyright infringement.
Elon
July 2024 saw Suno and Udio hiring legal firms to defend themselves, and by August and September, other content creators and authors were filing class-action lawsuits against companies like Anthropic and Meta. A legal whirlwind.
Taylor Weaver
It was a massive shift in approach! Major record labels went from being legal crusaders to potential business partners within a single year. They accused Suno and Udio of training models on copyrighted sound recordings.
Elon
The RIAA alleged 'mass infringement' and sought sweeping legal remedies initially. But then, the idea of 'licensed acceleration' emerged, involving attribution and payment systems for AI-generated remixes. A pragmatic pivot.
Taylor Weaver
This proposed partnership model aims to create new revenue streams and increase visibility for artists who embrace the technology. It's about finding a way to work together, rather than just fighting, a true evolution.
Elon
The central conflict has been the major music labels, through the RIAA, suing AI music startups like Suno and Udio. The accusation is clear: deliberate copyright infringement on an almost unimaginable scale.
Taylor Weaver
It was truly a clash of titans! The RIAA’s message was firm: 'there can be no use of copyrighted music without a license.' This stance really highlighted the core issue at hand, intellectual property.
Elon
These lawsuits forced negotiations, leading to the kind of licensing agreements we're discussing today. It demonstrates that even in a combative landscape, business pragmatism can prevail. It had to.
Taylor Weaver
And it wasn't just the labels feeling the heat. Artists like Björn Ulvaeus, Elton John, and Dua Lipa were deeply concerned about their work being used without consent or compensation, a very valid concern for creators.
Elon
Ulvaeus put it simply: 'You cannot avoid the fact that its sheer existence is because of the songs that I wrote in the past. I should be remunerated for that.' It’s about fair value for creative input.
Taylor Weaver
Exactly! Republican Senator Josh Hawley even described the use of copyrighted material for AI training as 'the largest intellectual property theft in American history.' Strong words that capture the sentiment of many artists.
Elon
AI companies, of course, argued 'fair use,' claiming their creations were 'transformative.' But creators disagreed, seeing it as outright theft. This legal grey area is what needed to be clarified.
Taylor Weaver
The motivation for AI companies to even enter licensing agreements diminishes if courts rule that training on copyrighted data is permissible under fair use. That's a huge obstacle for artists and labels alike.
Elon
The US Copyright Office recommends 'effective licensing options,' similar to music rights organizations. But without a mandate, AI companies aren't obligated to engage with these systems. Legislation is key here.
Taylor Weaver
We've seen similar situations, like Anthropic, the creator of AI Claude, agreeing to pay at least $1.5 billion to a compensation fund after being sued for illegally downloading books. It sets an important precedent.
Elon
The economic impact of generative AI music is projected to be massive. The global market is set to reach $3.1 billion by 2028, up from a mere $300 million in 2023. That's explosive growth.
Taylor Weaver
It’s an incredible opportunity, but also a challenge! Some artists and labels see AI music as a way to generate passive income through licensing or royalties. It's a new revenue stream, a paradigm shift.
Elon
However, current copyright law is quite limited. It focuses on 'inspiration' versus 'copying.' 'In the style of' AI-generated music isn't seen as a direct copy, so artists aren't compensated, even if their work was the training data.
Taylor Weaver
That's the core of the problem! There's a real risk of listener fatigue and a potential reduction in artist income if AI floods the market with tracks mimicking their voices or styles. It's a delicate balance.
Elon
The projections are stark: musicians could lose 24% of their revenues by 2028. This shift could result in an annual loss of €4 billion for human creators. This is not a sustainable path without intervention.
Taylor Weaver
Absolutely, and without policy intervention, AI could further consolidate power in the hands of a few large platforms and tech companies. This would make it incredibly difficult for individual artists to earn a living.
Elon
Historically, new technologies have always required copyright law updates. The early 20th century saw 'talking machines' lead to new laws in 1909, establishing collective rights. We need a similar update now.
Taylor Weaver
Indeed. Proposed solutions include collecting societies, like ASCAP, and new standards like Really Simple Licensing, or even startups like ProRata.AI to determine originating sources for royalties. There are solutions out there.
Elon
There's also the concern of 'model collapse,' where AI models, if trained solely on AI-generated content, will degrade in quality and authenticity over time. This highlights the need for continued human input.
Taylor Weaver
Looking ahead, Udio's vision for their 2026 platform with UMG is truly revolutionary. It's about combining creation, consumption, and streaming into one seamless experience, centering the human creator.
Elon
Sanchez emphasized their philosophical alignment on this: 'We want the human to be centered in this. We want the AI to empower human creators.' It's about expanding the market, not cannibalizing it. A smart play.
Taylor Weaver
They're planning granular controls for artists to opt-in, allowing them to choose how their music and style are used. It’s about meeting artists where they’re comfortable, fostering trust and collaboration.
Elon
Udio is building a community of superfans around creation, calling it 'connection through creation.' This fosters deeper engagement, not just with artists, but with other music fans. That's a powerful network effect.
Taylor Weaver
They'll also have different 'flavors' of AI models, specific to particular styles, artists, or genres. This provides an enormous amount of control and personalization for users and creators, truly exciting!
Elon
Udio sees itself creating a 'totally new space,' a new market for AI and artist interaction that combines creation and consumption. They're not just competing; they're redefining the game. Disruptive, as always.
Taylor Weaver
And the key takeaway for the future? Partnership is absolutely vital. This has to be done with artists, songwriters, and rights holders to build alongside the entire user community. It’s a collaborative future.
Elon
That's the end of today's discussion on the Udio-UMG deal and the future of AI in music. We've covered a lot of ground, from conflict to collaboration.
Taylor Weaver
It’s been a fascinating journey, truly! Thank you for listening to Goose Pod, hanjf12. We hope you enjoyed this deep dive. See you tomorrow!

Udio CEO Andrew Sanchez discusses the landmark UMG deal, emphasizing a new market for AI music creation and consumption. This agreement resolves copyright disputes, enabling Udio's 2026 platform to launch with licensed music, empowering artists and fans. It marks a pivotal shift from conflict to collaboration, redefining AI's role in music.

Udio CEO Talks UMG Deal: ‘We’re Making a New Market Here’

Read original at Billboard

Trending on Billboard On Wednesday (Oct. 29), Universal Music Group came to a landmark agreement with AI music company Udio. The deal ends UMG’s involvement in the lawsuit against Udio, which it filed last summer with the two other major music companies — Sony Music and Warner Music Group. In the lawsuit, the labels accused Udio of infringing on its copyrighted sound recordings to train its AI music model, which can generate realistic songs in seconds.

Wednesday’s deal went beyond a “compensatory” legal settlement for UMG and Udio, as stated in the press release; it also provides licensing agreements for UMG’s recorded music and publishing assets, creating a new revenue stream for the company and its signees. Participating UMG artists and songwriters will be rewarded for both the training process of the AI model and for its outputs, according to a source close to the deal.

Related The deal also means that Udio will significantly revamp its existing business. In 2026, Udio and UMG plan to work together to launch a new collaborative platform that will combine music creation with streaming capabilities. According to the press release, the new platform will be “powered by new cutting-edge generative AI technology that will be trained on authorized and licensed music.

The new subscription service will transform the user engagement experience, creating a licensed and protected environment to customize, stream and share music responsibly, on the Udio platform.” The source close to the deal says that Udio users will not be able to export works made within Udio’s forthcoming platform.

Instead, they can enjoy their creations within the service, which will be geared towards superfans. To talk about the new deal, along with Udio’s plans for 2026, Billboard got on the phone with Udio CEO Andrew Sanchez minutes after the deal was announced. You can read the Q&A below. What was the turning point in negotiations with UMG when you felt like both companies could actually become partners?

Sanchez: We share a really similar vision about what we want to do. The thing that I think is going to be the most extraordinary thing for the music industry in general is when people can do things with their favorite artists and their favorite music. Actually, I think that we had agreements with UMG across the board on this.

We said, “Look, we want the human to be centered in this. We want the AI to empower human creators. And we also think, by the way, that that’s actually going to really expand the market.” There actually was a lot of — we had a philosophical alignment on that throughout the whole process. And then the question was, it’s incredibly complex.

It’s not something [where] we can pull something off the shelf. We had to actually walk through and figure out how it would all work, and that’s just based on time. How long did your negotiations with UMG last? Many months. One of the things that I thought was really interesting in the press release about this deal is that it notes that Udio will be a “creation, consumption and streaming” destination.

Right now, I think of Udio as a place for creation. Can you provide more insight about your vision for this forthcoming 2026 platform with UMG that will do it all? You’re a keen reader. We believe there’s an incredibly exciting market that combines creation and consumption, both of human-generated songs and of AI-generated songs.

We are building a platform that is going to allow you to engage in both of those activities, because that’s where we think the market and users want to go. By the way, we also think that’s the way that artists are going to benefit from this enormously. Because if you can go and you can do stuff with your favorite artists, make a song in their style or remix [a] favorite song, you’re also going to listen to their own music.

And we want to be able to meet the users and provide them one place to do that. It sounds like some of the capabilities you’ll provide with this new platform include mash-ups, remixes and speed controls of existing music. There’s already a few things on the market that do these sorts of things — MashApp, Hook and even Spotify sounds like it’s working on tools like that.

How will you make Udio stand out from the pack? There’s a couple of ways. It’s not just remixing and mashing up. It’s also creating in the style of artists with their opt-in. There’s a huge amount of desire for this, and we know that when we do this the right way with the artist, a huge amount of value will be made for the fan and revenue for the artist.

If I were to say I want to make a pop ballad in the style of Taylor Swift, I can now do that because it’s all licensed? Well, I don’t want to get specific with artists. It’s their choice, but yeah, in the new service, you would be able to do that, and you’d be able to make extraordinary music. I mean, our model is already really powerful.

You can imagine what it’s like when you get to do it directly with the artist’s input and their voice and style, and then the artist gets to benefit from that in multiple ways. They get the financial upside from it. They can increase their brand. And the user gets to go deeper in their connection with you as a fan.

Can users export what they make in Udio to streaming services now? Not now. That’s an important component of this deal. As we’re entering this transition period, when we’re building out our new models and functionality, you’re not able to have songs leave the platform. Sony and Warner still have active lawsuits against Udio.

Are you confident that they will come to the table now that you’ve reached a deal with UMG? This is something I need to pass on answering. There are three parts to this. You have your “compensatory” deal with UMG that settles the lawsuit. Then you also have licenses with UMG on the publishing and recorded music side for this future Udio platform.

Does this first part mean you are now retroactively paying UMG for the licensing of their recordings for training data? To be honest, I think I’d be a little bit over my skis on this, and there’s a lot of legal complexity around that. I don’t think I’m in a position to actually speak about that directly.

Now that you have publishing and recorded music licenses in place with UMG, how does the process of compensating participating artists work? Are you doing a system of attribution or digital proxies for payment? I wish I could give more details about this right now, but it’s something that we have a clear plan for.

This is a trade secret for the moment. Given this past history with this lawsuit, I imagine that a number of artists will be hesitant about opting in and working with your team. How do you plan to reassure UMG artists who might be hesitant but are interested in diving into AI? So I think the way to do this is to say you have control, right?

We’re very clear about this: If you want to participate, that’s great. If you’re unsure about participating, call me, I’ll sit down with you, and we will talk about it. Call Universal. They’ve been working and thinking about this alongside us. We’ve built and invested an absolutely enormous amount into controls.

Controls over how artists’ songs can be used, how their styles can be used, really granular controls. And I think that the way for artists to become comfortable with this is to just talk to me or anyone on the team, and we can walk them through what’s possible. One of the things that you’ll see is we’re going to launch with a set of features that has a spectrum of freedom that the artist can control.

There are some features that will be available to users that will be more restrictive in what they can do with their artists or their songs. And then there will be others that are more permissive. The whole point of it is not only education but just meeting artists at the levels they’re comfortable with.

I think this is something that, when done right, can bring an enormous amount of interest and fan engagement. By the way, data is a huge thing for artists. So imagine that you’re an artist, you’re a hip-hop artist, people are on the platform, and 60% or 70% of them are remixing your songs or using your style in a country song.

That’s amazing information that we will provide artists in the back end. They’re going to have this new insight into what people like and want. And I also hope that will inform their own music making. Interesting. So it sounds like artists aren’t just doing a blanket opt-in here. It’s more granular, and artists can pick and choose what they want to say yes to?

One hundred percent. I also think what we’ll see is, artists at different points in their career are going to also have different views on this — when they’re trying to break, and they want to get their name out there, you know, versus when they’re at the peak of their career. We are ready to learn about that, and we’ll meet them where they’re at.

Since this is a destination for creation and streaming, it feels like an interactive product. Do you have any plans to integrate social features into this, too? Yeah, for sure. I think that we want to build a community of superfans around creation. As we say internally, it’s connection through creation — whether that’s with artists or that connection with other music fans.

We want to lean into that. I think it’s going to be a huge asset for artists and fandoms. So this platform will now include artists’ voice models, correct? It’s going to involve all kinds of AI models, like a base model, and then we will have a specific…it’s hard to describe. The best way to explain it, [is it] will have sort of like flavors of the model that will be specific to particular styles or artists or genres.

And this, again, provides an enormous amount of control. Who is your ideal user base for this, since it’s a departure from what you’re doing right now? I think our ideal user is a passionate music fan who maybe hasn’t created yet, but has the impulse to do so. And if they’re given tools, or they’re given experiences that are straightforward, and they’re given a community that they can engage with, they’re going to want to go deeper.

I think that people are going to create songs, or there’ll be songs for you made by people in the communities that you love. I think it’ll be an interesting combination of creation and consumption. I think it goes towards people who are just deep music lovers, who want to go further than is possible today, further than is possible on any of the normal forms of music consumption that we have right now.

Now that Udio is moving forward with this partnership with UMG, I’m wondering, how do you feel this deal can help differentiate the direction that Udio is going in versus Suno, since so many people have lumped the two companies together for so long? I think that we’re clearly building into a totally new space.

I mean, what I’ve described to you isn’t even a question of Udio versus other players. Today, we are breaking new ground on a market that combines new forms of AI and artist interaction — creation and consumption. We’re making a new market here, which we think is an enormous one. I think that we’re already incredibly differentiated just today, just by saying all of this.

Anything else to add? Partnership is absolutely vital to doing this. This has to be done with artists and songwriters and rights holders, and we are super thrilled about this announcement today, and we want to do this with other artists across the board. So we’re ready to build alongside the entire user community.

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